Survivors are the single most important tool you have in Zafehouse 2. It’s up to them to upgrade and barricade doors, raid buildings, place traps and search for others. As you can understand then, getting the right mix of professions in your band of stalwart defenders is critical to winning the game.
Zafehouse 2’s first scenario, called “Patient Zero”, starts you off with two survivors. Both are civilians without intrinsic perks or abilities. They call a lone, 3-4 room house their base. The supply situation is grim at best. Sure, medicines, barricades and even weapons would be great, but if they plan on coming out of the apocalypse unscathed, they’re going to need something special.
They’ll need someone who knows what the hell they’re doing.
To satisfy this desperate requirement, the scenario allows you to recruit up to four additional survivors, for a total of six. If you stick to raiding houses and stores, then your group will slowly fill with civilians, just as green behind the ears as your original duo. But, if you’re willing to take a few (properly prepared for) risks, then a grizzled cop, knowledgeable doctor or calming priest could call your cohort home.
Let’s pick out the cop to show how expert survivor recruitment works. You’ve gone and raided a few homes and collected a pistol, a few bats and a machete. You’ve scavenged a couple of meds and have enough barricades to insulate your main party from your forward scout if things turn gruesome. You distribute your weapons, hand over your bandages to your scout, and move your guys outside the police station.
You’re as ready as you’ll ever be.
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Tags: games, simulator, survival horror, survivors, vb .net, Zafehouse, Zafehouse 2, Zombies